This is Devlog #0 where I document the process of me making my dream game: A Retro first person melee action game made with Godot 4.
➤ WISHLIST MY GAME ON STEAM: https://store.steampowered.com/app/25...
My goal is for this game to be a mix between Hotline Miami and Quake.
Please leave a comment below if you have any questions about the project or my gamedev process!
Chapters:
0:00 Gameplay
0:57 Intro
1:27 Gameplay goals and inspiration
2:31 Why I chose Godot 4
3:06 Player Controller
4:28 Making an enemy
6:21 Adding Combat
7:02 Adding Juice
7:58 Creating the Bow and Arrow
9:15 Aethstetic and Vibe
10:45 Wrapping up
Tutorial links:
Miziziziz Animation Trees: • Godot Quick Tip How to use Animatio...
Quake textures: • Making Textures: Working with Blendin...
Fire particles: • Fire Particles (Godot 3)
THKP: / @thkp4849
Assets used in the video:
Music:
Dark Priest GWriterStudio ( / @gwriterstudio )
Birocratic, Saib, ØDYSSEE Bonaventura https://chll.to/82f618e9
Bow icons created by Freepik Flaticon: https://www.flaticon.com/freeicons/bow
A_Dungeon_Ambience_Loop (created by Pixabay): https://pixabay.com/soundeffects/ad...
Alagard font by Hewett Tsoi: https://dafont.com/alagard.font
#devlog #gamedev #godot #blender #godotengine #indiegame #indiedev