Download the prototype demo scene here: https://github.com/Snaiel/Godot4Third...
Any thoughts or feedback are very much welcomed! Please leave them in the comments below.
For around a month, I've been working on a prototype for a third person soulslike with combat inspired by Sekiro. This devlog shows what I've done to develop the foundational mechanics for the character controller.
Chapters:
0:00 Play the demo scene!
0:36 Basic 3rd person movement
1:47 Camera lock on
4:53 Hit registration
5:51 Working on camera
7:51 Player animations
8:26 Player fade
9:28 Godot 4.1
10:21 Running, Jumping, Dashing
11:39 Attacking
13:56 Player script
15:55 Attacking secondary movement
16:28 Sword
17:17 Lock on component
17:45 Blocking
19:37 Controller support
21:08 Movement improvements
21:57 Lock on improvements
23:16 Thanks for watching
Music:
• Hoogway Fragments Of The Moon
• Hoogway Fragments Of The Moon [lo...
Provided by Lofi Records