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Classes In Godot Are Amazing!

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Chaff Games

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Hi Guys, how’s it going. I’m back with another video to show you something else that I’ve done with my FPS game to make things a bit more streamlined and hopefully speed up development in the future.

One of the things I knew early on in my game is that I wanted it to be easy for my add weapons to my game.

I didn’t know (and still don't) how the final product will look. So I wanted to be able to swap in and out weapons easily without having to worry about re writing the code base every time.

So it was off to research classes in Godot and how I can leverage this feature to make swapping guns as easy as changing the mesh.

So what is a Class. A class is an extensible blueprint for creating objects, providing initial values for state and implementations of behaviour.

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posted by om1080u