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Composition is a Powerful Tool that you can use to make a Shotgun in Godot 4. This week we're finally looking at using the power of Composition to create a Shotgun in Godot 4. Regular Ray Cast weapons only require 1 or 2 hit scans to determine a hit where as a shot gun requires 912. We're going to utilities the concept of Composition to refactor our project to accommodate the need to do 912 ray cast to create the shotgun effect.
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