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devmar
0
Average dad who likes making computer games when he's not working.
posted by
Bonecco5l
Traveling Trees - Explaining My Multimesh Instancer / Godot 4 Tutorial by devmar 15,709 views 6 months ago 13 minutes, 37 seconds
Cheap Sky from AI-Generated (or Any Other) Image in 5 Min / Godot Tutorial by devmar 12,593 views 8 months ago 5 minutes, 2 seconds
Massive Boss Won't Fit on Screen. Meet 'Mower', New High-Rise Monster in 'Penitent' / Devlog 20 by devmar 1,047,999 views 9 months ago 8 minutes, 57 seconds
Become World's Best Boss! 2.5D RTS where you Run an Office and Fight Crisis by devmar 3,285 views 1 year ago 8 minutes, 59 seconds
I Added a New Type of Map that is Entirely Flooded / Penitent Devlog 19 by devmar 21,559 views 1 year ago 10 minutes, 57 seconds
This Giant Demon Spider Boss is the Stuff of Nightmares. Meet 'Twins'. / Penitent Devlog 18 by devmar 9,081 views 1 year ago 10 minutes, 51 seconds
How's My Port from Godot 3 to Godot 4 Doing? / 'Penitent' Devlog 17 by devmar 39,772 views 1 year ago 11 minutes, 31 seconds
Baking a Navigation Mesh for a Heightmap Terrain in Godot 3/4 by devmar 6,809 views 1 year ago 11 minutes, 51 seconds
Godot 3/4 Particle Shader to Make 'Wandering' Grass With (Or Other Foliage) by devmar 23,706 views 1 year ago 10 minutes, 28 seconds
Collision for Terrain Generated via Vertex Displacement / Informal Tutorial, Godot 4 Alpha 10 by devmar 12,182 views 1 year ago 9 minutes, 58 seconds
Fixing Normals for Heightmap Terrain in Godot 4 - the Easy Way by devmar 11,365 views 1 year ago 8 minutes, 33 seconds
Infinite Terrain in Godot 4 - The 'Wandering' Clipmap Terrain Technique (with LOD) by devmar 64,221 views 1 year ago 7 minutes, 52 seconds
Godot 4 Mountain Flyover with Volumetric Clouds Made with Fog Shader | No Devlog by devmar 4,540 views 2 years ago 2 minutes, 13 seconds
Horror Game in Godot 4 (Alpha 6) - My New 'Side' Project by devmar 7,663 views 2 years ago 5 minutes, 18 seconds
Updating My Project to Godot 4 Alpha 5. Ups and Downs / Penitent Devlog 16 by devmar 14,197 views 2 years ago 7 minutes, 21 seconds
I Accidentally Created a Scatter Tool for Godot 4 (Not Entirely by Accident Though) by devmar 9,792 views 2 years ago 7 minutes, 53 seconds
Advanced Player Animation, Particle Collisions & Issues with Godot 4 Alpha / Penitent Devlog 15 by devmar 6,361 views 2 years ago 6 minutes, 7 seconds
Moving My 3rd Person Shooter to Godot 4 / 'Penitent' Devlog 14 by devmar 16,880 views 2 years ago 7 minutes, 23 seconds
Godot 4: Navigation & Rag Doll / Porting a Game to Godot 4 Part 2 by devmar 6,244 views 2 years ago 6 minutes, 26 seconds
What Breaks When Porting to Godot 4 / Part I: Character and Camera Controllers by devmar 8,053 views 2 years ago 9 minutes, 38 seconds
Using PhysicsServer & Multimesh to Optimize 3D Performance - Hundreds of Projectiles in Godot 3.4 by devmar 6,149 views 2 years ago 10 minutes, 12 seconds
Smooth 3D Camera Motion in Godot 3.4: Removing Jitter with Timestep Interpolation by devmar 15,164 views 2 years ago 7 minutes, 29 seconds
Multimesh Bullets, Occlusion Culling & Visibility Enablers: Testing 3D Optimization in Godot 3.4 p.2 by devmar 7,659 views 2 years ago 5 minutes, 52 seconds
Trying to Optimize my 3D Game in Godot 3.4 by devmar 41,228 views 2 years ago 4 minutes, 23 seconds
I Added More Demons | Penitent Devlog 14 by devmar 1,820 views 2 years ago 4 minutes, 16 seconds
Some More Work on Environment, FPS Gun Clipping Resolved | 'Penitent' Devlog 13 by devmar 2,307 views 2 years ago 5 minutes, 9 seconds
Gun Clipping Workaround - Quick Test (Not a Devlog) by devmar 1,049 views 2 years ago 23 seconds
First Person View in a Third Person Shooter - Useful or Useless? / 'Penitent' Devlog 12 by devmar 1,672 views 2 years ago 4 minutes, 29 seconds
BlendSpace2D Movement for Enemies + Basic Mission Objectives | 3PS in Gogot, Devlog 11 by devmar 1,794 views 2 years ago 3 minutes, 44 seconds
Prototyping a Giant Procedural Spider for Map Boss | 3PS in Godot, Devlog 10 by devmar 4,250 views 2 years ago 3 minutes, 13 seconds
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