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The Problem With Mini-Maps

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Minimaps. Love them or hate them, they are in a ton of games, and they are extremely useful. So much so that, oftentimes, turning them off isn't a viable option. In this video, I examine ways in which minimaps are overrelied on in certain titles (The Witcher 3) as well as games that are designed in a way that don't really need any sort of navigational UI (Breath of the Wild and Elden Ring).

Video on Breath of the WIld's Stamina Meter by Afterthoughts:    • Breath of the Wild fixed stamina, it'...  

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Edited by Isaac Holland:   / drazgames  
Thumbnail by HotCyder:   / hotcyder  
Audio edited by Trey Mitchell:   / craytreyvids  

Special thanks to honorary bagbuten WilliamGlenn8.

Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator

#thewitcher3 #eldenring #botw

0:00 MiniMaps Are Too Useful
4:03 Why The Witcher 3 Needs a MiniMap
9:36 Why Breath of the Wild and Elden Ring Don't
14:44 Potential Solutions

posted by gorda48ji