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While openworld games aim to be ambitious in ways few games are, they often end up following a structure that doesn’t actually support their worlds. In this video I examine why I think games like Ghost of Tsushima, Horizon Zero Dawn and Red Dead Redemption 2 fall short, and how they could take ideas from other titles in order to make their worlds matter more.
Rockstar's Game Design is Outdated by NakeyJakey: • Rockstar's Game Design is Outdated
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