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Jurassic World: VFX Done RIGHT!

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Bigger environments, Better VFX, More dinosaurs, More Realism, Jurassic World Dominion could have been so good!
If it hadn't been for the story.

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Dominion was a bit of a disappointment for the majority of Jurassic fans but whilst there are many videos out there telling us everything Jurassic World Dominion did so badly.
Unfortunately, there aren't many giving credit to all those people who worked so hard to achieve what it did so well.

Dominion had a tremendous amount of dinosaurs, 14 different species and 48 individual dinosaurs including... Baryonyx, Dimorphodon, Microceratus, Lystrosaurus, and that was just the practical puppets.
Including the fully CG dinosaurs, there were a total of 38 dinosaurs in the movie.

One of these fully CG dinosaurs was the Mosasaurus
An interesting thing about the Mososaur's attack on a crab boat scene is that it did not use any newlyshot footage.
Instead, they drew storyboards for the sequences so they knew what the sequence needed to be, and then their editor, Erline O’Donovan, went through 16 seasons of Deadliest Catch to find shots from the show that described the story in the storyboards.
The boat they used was The Saga and Erline had to make sure that the boat was shaking, and rocking and the ocean was splashing in the right way so that ILM could do as little visual effects intervention as possible. in the end there are about eight or nine VFX shots in the sequence where they had to add the Mososaur or some white water spray, and the crab pot hanging over it.
"Rexy" The Jurassic Park icon, has been in all the Jurassic Park films and her design has evolved throughout the years but for this film, the VFX teams wanted to recapture her essence from the first film back in 1993.
Using reference material from the 1992 ILM model and Stan Winston's original animatronic they matched the shape, textures, and lighting for their CG model creating an almost exact replica.
Oddly enough when they compared it to the TRex from Fallen Kingdom, they found that their resurrected 1992 version actually looked a whole lot meaner.
Another one of the meanest and also one of the biggest creatures that they had to deal with was the Giganotosaurus.
Too big to be able to build a full puppet, the practical effects teams concentrated on building its head and neck. However, they didn't want to do all this work to then have to replace it all with a CG version later in post,
So, they devised a plan of how the physical special effects rig would be puppeteered and how it would be moved around on set.

It was built in such a way that it had the same range of motion and the same pivot points as the CG version of the Giga.
So, for example, in this scene where they are hiding behind the car while the Giga stalks them at the outpost, the head is completely practical. And then the rest of the body was all extended digitally.
In fact, the whole Giga sequence was an almost perfect combination of practical animatronics and digital augmentation.
Another asset that was a combination of practical and digital was the Fairchild Boxcar plane.
The plane they use in the film is mainly CGI because there have been no airworthy Boxcars available since 1995.
However, the takeoff scene in Malta was actually done using a scale model of the plane set on a tabletop with a camera 1.5 meters away, the actresses were running further back on the airfield 60 meters away.
Although it may sound crazy, for the liveaction portion of the dinosaur chase in Valleta, Malta, no principal actor was present, in fact, none of them even traveled to Malta.
All the shots in the sequence were filmed with stunt doubles.


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posted by megnug8y