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Terminator 2: VFX Ground Zero

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Recently I've been hearing a lot of people say that they hate films that use "CGI" and that movies should go back to solely using practical effects.
They claim that modern movies rely too heavily on CGI and have lost the ingenuity and the magic that practical effects brought to their predecessors.
But wait!

Are Practical effects really as great as people claim?
And are digital effects really as bad?
And can you even tell the difference?

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We decided to go back and take a look at the film that was responsible for pushing Digital effects into the limelight.
A film that forms part of almost every "Top 10 Movie List" that exists.
A film that had 6 Oscar nominations and won 4,
and that changed the way filmmakers approached, and composited visual effects.
As you've just seen (and despite what many of us may have believed to be true previously)
the T1000s exploding bullet wounds were actually a practical effect.
Flowerlike shapes were made out of rubber latex material, backed with soft foam rubber or polyfoam, that was then "vacumetalized" to achieve the chrome look.
These springloaded flowering mechanisms were attached to a fiberglass chest plate worn by Robert Patrick under a prescored costume and were actuated by a single radiocontrolled cable pin release. The pin’s release would open the petals, replacing that area of the costume with the chromed bullet splash.
However, the "healing process" of these wounds could not be achieved convincingly by using practical effects, and had to be done digitally.
so they cut away from the T1000 with the practical effects and when they cut back, it was to T1000 with digital bullet wounds. You can see the difference between the two more easily in the scene where T800 and T1000 first meet. Here, the practical flowers clearly protrude from his uniform. Whereas later on, in the digital version, the wounds are an integral part of his uniform and you can even see the uniform itself morph and warp along with the wounds as they heal. Watch this seam here, or his name tag here. Another scene that (on the face of it) looked like a totally digital effect but was in fact almost completely practical, was the Milk Carton scene.
The actress wore a prosthetic arm and her real arm was concealed underneath her shirt. The actor had a retractable blade mounted on the side of his head and the end of the prosthetic blade went through the milk carton and just slightly into his mouth. Here, you can see a practical test they did for the effect. As you can see, they had to physically hold on to the milk carton so the blade could be pulled out. But the shot was more convincing when the actor actually let go of it. To solve this they had someone hold the milk carton in place with a stick that was hidden just out of frame.
If we play the sequence back slowly, you can see that, as the actor's hand drops away from the carton, his body moves, causing the two different blades to move just enough that we can tell they are independent of one another and later on in the sequence, they give away that the arm is a prosthetic one when the movement causes her shirt to buckle right... here.
And of course, just as they did for healing the bullet wounds earlier, in this scene, in order for the blade to morph convincingly back into an arm and then for the T1000 to morph back into its Policeman form they also had to use CGI. This amalgamation of practical and digital effects was apparent in all of T1000s visual effects shots for the "Donut Head" effect, a practical animatronic puppet was built but for the healing shot, Digital effects were necessary. For the "Splash Head" effect they built a practical headpiece that was worn by Robert Patrick but once again, to achieve a convincing "healing" effect digital effects were necessary for the "Cleave Man" effect, Robert Patrick wore a prosthetic with a hand that could be puppeteered. And again the "healing" shot was CGI.

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posted by megnug8y