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How Serious Sam's Demo Saved the Game From Extinction | War Stories | Ars Technica

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Ars Technica

Croteam founder Davor Hunski discusses the long development history of the first game in the Serious Sam series. Starting development all the way back in 1996, Serious Sam went through many different iterations, with big shifts occurring every time a new groundbreaking game released. With money running out, Croteam went for a Hail Mary. They crafted a vertical slice that packed all the best bits of the game into one demo.

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How Serious Sam's Demo Saved the Game From Extinction | War Stories | Ars Technica

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