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Vectors u0026 Dot Product • Math for Game Devs [Part 1]

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Freya Holmér

Welcome to my four part lecture on essential math for game developers I hope you'll find this useful in your game dev journey!

This course will have assignments throughout, if you want to maximize your learning, I recommend doing them!

If you are enjoying this series, please consider supporting me on Patreon!
  / acegikmo  

00:00:00 Intro
00:07:05 Why math?
00:12:59 1D vectors
00:36:13 2D vectors
01:09:35 Vector normalization
01:15:23 Direction to point
01:23:11 Length
01:31:49 Distance
01:44:14 Point along direction
02:00:45 Radial trigger
02:26:21 Dot product
02:44:30 Examples from my game
03:03:13 Assignments
03:03:29 Asgmt. 1 (Radial trigger)
03:05:49 Asgmt. 2 (Lookat trigger)
03:10:03 Asgmt. 3 (Space transformation)

Assignments:
https://docs.google.com/document/d/1N...

Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

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Twitter ❱   / freyaholmer  
Twitch ❱   / acegikmo  
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Instagram ❱   / freya_holmer  

✫ Video Production by Higher Vision:
➥   / highervision1  
➤ Edited by Stelly:   / stelly47050876  

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