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Unity Architecture for Noobs - Game Structure

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Tarodev

Unity Architecture is one of those things which can completely overwhelm new devs. This video will introduce you to a handful of architectural design patterns, which shy away from overengineering, allowing you to learn the basics and get on with developing your game. Simple patterns are perfectly fine for most projects solo devs and small teams set their sights on.

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0:00 Intro
0:50 Hierarchy (Scene structure)
2:17 Project (Folder structure)
3:00 Singleton Managers
3:58 Game Manager
5:47 Unit Manager
6:12 Scriptable Objects
8:22 Persistent Systems
9:18 Audio System
9:38 Resource System
10:44 Unit hierarchy
14:33 Utilities
15:00 Rest of Folders
15:18 That's it (+announcement)

posted by ul2pa7k