Quake in Doom
TEST run 003
Since I have no 3Dfloorlimit problem anymore on GZDoom and Zandronum, i went further than just the 'select skill' hallway of Quake, and started to construct the first episode map01.
I don't have a Quake editor, so i create the map from scratch, checking the game and calculate all the tiles there and such.
It turns pretty well, if i may say. :)