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PROJECT BRUTALITY 3.0 - Icecrown Citadel DOOM u0026 WARCRAFT Crossover

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Martinoz

Project Brutality 3.0 and ICECROWN CITADEL by arch_93 for DOOM II Hell On Earth on the Man And A Half Difficulty Level, Chaotic Random Spawn Preset. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop.

Welcome to the Icecrown Citadel mappack with high quality textures, custom monsters (mostly bosses) and boss oriented maps adventure with new music for you to try, a really outstanding pack of 6 maps. The difficulty with each map rises accordingly, it's hard to describe the level of the mappack because some maps are quite short while the penultimate map is surely the longest and the most difficult. But let us start with a first map that starts deep down in the lower levels of Citadel, map is quite short and rather moderate in difficulty, it will take up to five minutes most of the times. At first there are absolutely no monsters for you to hunt down BUT they will appear just in front of you lots of the times because of triggers, anyway it's still doable to completes. The second map has a nice catch, actually two first you cannot stay way too long on map because you will be endlessly swarmed by enemies and you need to activate the bell to end a level. Third map is actually one with the slowest pace and it takes few minutes to complete while being static it's a trip by boat in the sea of vast space, you just need to survive few minutes demon attacks. Fourth map is completely... optional, this is one of the rare moments where you can skip a boss fight of this level and run to the exit doors instantly but you will miss a lot of gifts because of this. The penultimate map is as I wrote earlier a really long and difficult one to complete, it has multiple boss fights that can stutter your PC, also it's a quite resource consuming map because of size and monsters. And the last one map being The Frozen Throne involves a boss fight against The Lich King the map is quite short because of this, but because of its nasty attack it can freeze a screen quite intensively.

00:00 MAP01 The Lower Citadel
05:00 MAP02 The Rampart of Skulls
13:10 MAP03 Very Very Weird Battle (Yes, really weird)
21:30 MAP04 Deathbringer's Rise
23:25 MAP05 Inner Cloister
47:35 MAP06 The Frozen Throne

My Discord   / discord  
Project Brutality GitHub https://github.com/pa1nki113r/Project...
Icecrown Citadel https://www.doomworld.com/forum/topic...
Addons https://brutalrepository.pl

posted by bosquecolorin36