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Programming a first person shooter from scratch like it's 1995

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jdh

3D like you've never seen it before!

PATREON:   / jdah  
TWITTER:   / jdah__  

CODE: https://github.com/jdah/doomenstein3d'>https://github.com/jdah/doomenstein3d

GITHUB: https://github.com/jdah
EDITOR: NeoVim
CONFIGS: https://github.com/jdah/dotfiles
THEME: gruvbox

RESOURCES:
* DOOM Game Engine Black Book: https://fabiensanglard.net/gebbdoom/
* @Bisqwit 's video:    • Creating a Doomstyle 3D engine in C  
* Fabien Sanglard's "Build Engine Internals": https://fabiensanglard.net/duke3d/bui...
* DOOM source code: https://github.com/idSoftware/DOOM
* The DOOM wiki: https://doomwiki.org/

0:00 Intro
0:47 Why?
1:21 Wolfenstein 3Dstyle
2:55 DOOMstyle
9:50 Level Editor
14:35 Proof of Concept
15:53 Outro & Thanks

posted by kharinagarcia3c