Get real, active and permanent YouTube subscribers
Get Free YouTube Subscribers, Views and Likes

⚠️ LAG FREE Scrolling in Scratch 🐱 RPG Tutorial Episode 3

Follow
griffpatch

In episode 3 of our Scratch RPG tutorial we improve our tile engine to be lag free, fast and efficient even for huge legend of Zelda style maps. To do this we implement a tile viewport, and also optimise the painting to only paint important tiles, and use a background painter to cover the rest of the grass areas. This Scratch tutorial is filled with helpful tips that will help you create the best Scratch Games ever!

Boost Your Creativity with Griffpatch
The Griffpatch Academy will take you from "Gamer to Game Creator"
Learn more at https://griffpatch.academy

Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu

Episodes in the series:
Ep.1 Craft your dream Scratch Game    • RPG Tutorial | Craft your dream Scrat...  
Ep.2 Infinite Scrolling & Tiles    •  Infinite Scrolling & Tiles  Scratc...  
Ep.3 I AM SPEED    • ⚠ LAG FREE Scrolling in Scratch  RP...  
Ep. 4 Build a LEVEL EDITOR in Scratch    • Code a LEVEL EDITOR in Scratch | RPG ...  
Ep. 5 Split Screen & Multi Tile Assets    • EDIT FASTER ⚡ Tile Tracing | Scratch ...  
Ep. 6 Layers & Onion Skinning    • LAYERS  "Onion Skinning" in Scratch ...  

Scratch Starter Projects with Assets Remix this!
https://scratch.mit.edu/projects/7255...

Scratch Studio for Your projects
https://scratch.mit.edu/studios/32038...

Video Chapters
0:00 Intro
0:54 Stamping the tiles within a viewport
5:52 Expand draw region to fill screen
8:57 Fence Scrolling Region to Level Size
11:44 Restore the background
14:39 Check out this Big Worlds Performance
15:50 Sprucing up the Map, just a little
18:38 Outro

posted by annemoodypt