Hey! In my first devlog I go through everything I've implemented so far for my multiplayer mage game.
Subscribe if you want to see more and feel free to comment suggestions!
Twitter: / zaba_dev
Discord: / discord
Made with the Unity game engine.
Assets (These are affiliate links, no extra charge to you though!):
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Vegetation Procedural Placement: Vegetation Studio Pro
https://assetstore.unity.com/packages...
Character Shader: Realtoon
https://assetstore.unity.com/packages...
The Grass and Vegetation: Stylized Grass Shader
https://assetstore.unity.com/packages...
The Water Shader: Stylized Water 2
https://assetstore.unity.com/packages...
The Weather System: Cozy Stylized Weather 2
https://assetstore.unity.com/packages...
The Magic Projectiles: RPG VFX Bundle
https://assetstore.unity.com/packages...
For Terrain Noise: Map Magic 2
https://assetstore.unity.com/packages...
For Networking I use Netcode for GameObjects
Chapters:
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00:00 Opening
00:23 Intro
01:27 Early Stages
03:01 Menu + Character Selection
03:51 Asset Packs
04:27 Combat
06:27 Flying
07:44 Procedural Terrain
09:00 Outro
#madewithunity #gamedev #indiegame #gamedevelopment #unity3d #indiedev #devlog #indiedevlog #gamedevlog #unitydevlog
Music Attributions:
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Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/mountaineer/camp...
License code: SFFYEBUOPZWG65ZW
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/avbe/nightinkyoto
License code: AEZBDSC49GNBP8B4
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/soundroll/forgotten
License code: LYM1OW51BLY9EQI9