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How to Render MILLIONS of Blades of Grass Efficiently in Godot (godot 3.X)

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Leon Stansfield

In this video, I discuss how the godot engine can render millions of blades of grass efficiently using multiple techniques and plugins. We explore how GPU instancing, multi mesh instancing, particle shaders and the scatter plugin works, similar to Breath of the Wild in Godot

This is a Godot tutorial not Brackeys 2022.1 game jam indie devlog It is an indie game devlog tutorial with indie games like Breath of the wild 2. Godot is a open source game engine like unity and Godot tutorial how much money did my indie game make!? it is a game made by 1 person a solo devlog! This indie game unity devlog is a unity 3D tutorial devlog. Godot

Grass project files:
https://github.com/LeonStansfield/god...
The grass shader I used:
https://godotshaders.com/shader/styli...
Acerolas grass series:
   • How Do Games Render So Much Grass?  

Follow me on Twitter:
  / leonstansfield0  
And check out the game on Itch.io:
https://leonstansfield.itch.io/

Don't forget to like and subscribe if you liked the video!
https://www.youtube.com/channel/UCMyg...

posted by kapitalna6m