In this tutorial we texture and render the Cinema 4D tracer in redshift. We look at controlling our system with the vertex attribute node to give each curve an individual color. The tutorial explores the best method to smooth out curves/splines emitted from the tracer.
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⏱Timestamps⏱
0:07 Intro
0:32 What we are creating
0:41 Channel Announcement
1:36 Tutorial/Redshift Object tag
2:56 Incandescent material
4:20 Vertex attribute Node
6:20 Making Splines Smooth
7:49 Standard material
9:00 Outro
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