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Active Ragdoll / Physics Animations in Godot 4.0

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Crigz Vs Game Dev

This week I've been experimenting with implementing Active Ragdolls in the style of Unreal's Physical animations. Hope you like the results!

Github:
https://github.com/CBerry22/ActiveRa...

Resources:
https://docs.godotengine.org/en/stabl...
https://docs.godotengine.org/en/stabl...

Socials:
Twitch   / crigz  
Twitter   / pixelpunkgames1  

posted by nesuvislemi