This week I've been experimenting with implementing Active Ragdolls in the style of Unreal's Physical animations. Hope you like the results!
Github:
https://github.com/CBerry22/ActiveRa...
Resources:
https://docs.godotengine.org/en/stabl...
https://docs.godotengine.org/en/stabl...
Socials:
Twitch / crigz
Twitter / pixelpunkgames1