CHASM is a Metroidvania game with a unique gimmick of having every run procedurally generated in an attempt to make each playthrough unique. Let's discuss why this kind of design enforces mediocrity in a game that might otherwise have been pretty good and why CHASM is not very good and what makes Metroidvanias fun.
Join the community on Discord! ► / discord
Support me on Patreon! ► http://bit.ly/2sEpf0M
ATTRIBUTIONS:
All music from Epidemic Sound.
https://www.epidemicsound.com/
Video sources that aren't me:
Castlevania: Symphony of the Night • Castlevania: Symphony of the Night 20...
Dark Souls 3 • Dark Souls 3 Let's Play Part 1: Cem...
Axiom Verge • Axiom Verge 100% Walkthrough Part 1 P...
Ori and the Blind Forest • Video
SUBSCRIBE! ► http://bit.ly/29Kriag
Check out my gameplay channel! ► http://bit.ly/29R7Ckf
Follow me on Twitter! ► / ingeniousclown
Follow me on Twitch! ► / ingeniousclown