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Why Patriots Became Siege - Investigating Rainbow 6: Patriots

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Ubisoft Montreal footage source:    • Gameinformer: Rainbow 6 Patriots  

We look back at the troubled development of Rainbow Six Patriots, as we look forward to the upcoming Operation Outbreak expansion.

In December of 2015, Ubisoft released Tom Clancy’s Rainbow Six Siege. The eleventh entry in the firstperson shooter series about counterterrorist unit Rainbow, Siege bucked tradition. Where past Rainbow Six titles featured both singleplayer and multiplayer offerings in which players battled opposing forces across sprawling environments, Siege focused exclusively on multiplayer content in which teams of players worked together to attack or defend small, yet highly destructible arenas.

While Siege suffered a rough launch, marred by gamebreaking bugs, server issues, and a lack of content, Ubisoft worked candidly with the game’s community to improve it following its release, and it has since grown into one of the most popular competitive shooters on the market. But while Siege’s success is familiar to many, less known are the murky circumstances in which the title first emerged. That before Ubisoft set out to redefine the Rainbow Six series as a premier multiplayeronly experience, the series was gearing up to deliver what might have been the most evocative and contemporary singleplayer narrative ever featured in a Ubisoft game. A dramatic tale that would have seen Team Rainbow fighting for the soul of America as they both descended into madness.

This is the story of Tom Clancy’s Rainbow 6: Patriots.

#gvmers #rainbowsix #siege

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posted by 3momixtv