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Vector - Bonus Mode - Construction Yard Walkthrough (Steam/PC)

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After completing each story, these stages would be unlocked. Unlike the standard stages on that proceeded with the story, theses stages are more challenging and requires more skills for players to complete. It won’t be an exaggeration if a player requires several tries to completely grasp the stages and several more to completely collect all the bonuses. Here are the bonus stages on Story 2 which is the construction yard.

Bonus 21

Tricks Needed – Split Vault, Dash Vault, Handspring to Roll

Bonuses – 6

The first bonus stage in the 2nd Story and yet, quite tricky indeed. As you climbed the first wall, jump and do a set of wall jumps to climb up. Run above and jump across the raised platforms as the bonuses are placed there. Bonuses are placed in tricky places which something needed to be aware of.

Bonus 22 (1:16)

Tricks Needed – Dive Down, Dash Vault, Handspring to Roll

Bonuses – 44

This stage requires you to utilize most of the things you learned in the previous stages. There are a lot of bonuses which also acted like beacons that will guide on what to do. Just be precise in jumps and slide and it will be easier.

Bonus 23 (2:32)

Tricks Needed – Spinning Vault, Dive Down, Triple Hit Trick

Bonuses – 7

At the very first sprint, don’t jump up put slide down to get to the passage below. Getting to the water tank, climb up and jump letting yourself hit the wall to get the bonus below. The next building would be trick as two bonuses are located in two passages that both leads upward. Take the bonus on the left passage first, fall down and take the right passage up to the roof. More tricky parts will follow but the next ones can overcome with skills.

Bonus 24 (4:35)

Tricks Needed – Split Vault, Bar Backflip, Side Flip

Bonuses – 5

Like the previous bonus stage, after the first sprint, slide down and follow the path below. Even though the path is quite tricky, it isn’t too confusing. The most complicated part will be the part of entering a building running back and forth to collect the bonuses.

Bonus 25 (5:57)

Tricks Needed – Triple Hit Trick, Triple Swing, Flip and Roll

Bonuses – 5

This stage is a combination of climbing, sprinting, long jumps and short slides. Even though it would just be a one way in the first building after getting to the top, a different approach is needed. At the top, there is a spring sign, don’t sprint and try to jump at the very end of the scaffolding to get to the lower floor of the second building.

Bonus 26 (7:43)

Tricks Needed – Monkey Vault, Side Flip, Monkey to Bomb

Bonuses – 32

It is just a short stage with a lot of bonuses. This would likely be the easiest bonus stage in story 2. There might be slightly confusing areas but the bonuses are there to guide your way.

Bonus 27 (8:52)

Tricks Needed – Descent Vault, Jump Wheel, Triple Swing

Bonuses – 6

The rule of this stage is that, “If there is a way down, climb up”. There are two ways in every corner but the right way would be going upwards. The way above will be longer but the things needed, the bonuses and tricks, are placed there.

Bonus 28 (10:16)

Tricks Needed – Bar Jump, Gate Vault, Swallow

Bonuses – 6

It is another “climb up to find the way” stage. At the very start, climb up the hanging platforms going upward the building. Continue running and jumping from platform to platform. There are some bonuses that are placed where it is not easy to collect but will become easier with practice. Even though most of the way is above, the exception is when there are two sprint signs above and below but the tunnel below doesn’t have a way in even though there is a bonus inside the tunnel. When you arrived in that area, slide down to reveal a secret way and get the bonus inside.


All Vector Game Videos (Playlist):    • Vector  Story 1  Downtown Walkthrou...  

posted by beiwagolj