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Tutorial: Making a Physics-Based FPV Camera Rig in Blender

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Polyfjord

Using physics simulation to animate a realistic FPV camera in Blender! | AD: Right now, the first 500 people to use my link will get a onemonth free trial of Skillshare: https://skl.sh/polyfjord11231

In this video we'll be using Blender's Rigid Body tools to drive a physics simulation that animates a realistic FPV drone camera in Blender! This tutorial covers the entire process from start to finish, with an extra indepth segment about how Blender's compositor can be used to add a vintage digital camera look to our render.

Software used: https://blender.org

Free project file on Patreon:   / 92806627  

Addons used:
Botaniq: https://www.blendermarket.com/product...
Real City: https://www.blendermarket.com/product...

My Blender conference presentation about the Photorealism Mindset:    • The Photorealism Mindset: What About ...  

Socials:
Instagram: https://instagr.am/polyfjord
Discord server:   / discord  
Support me on Patreon:   / polyfjord  

Chapters:
00:00 Setting up our camera system
04:01 AD: Skillshare
05:03 Using physics to animate the camera
10:54 Adding obstacles to the scene
13:20 Building a realistic nature scene
19:51 Lighting and rendering setup
23:17 Tips for adding extreme sharpening
24:28 Compositing and post processing
33:20 Exporting the final video
33:59 Thanks for watching!

posted by aktinijeml1