Bundles and Archaeology are both heavily underrated features, and they could significantly change gameplay. This video explains why, where they're at currently, and how they could be extended and improved.
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Ulraf's livestream: • Intentional Game Design Minecraft 1...
Pixlriffs' video on bundles: • Why You're Wrong About Bundles ▫ Mine...
Blockixel's video on archaeology: • How The Minecraft Archeology System M...
0:00 Introduction
0:37 Inventory Problems
1:19 Copper crate
2:07 More accessible bundles
4:28 Improving bundles
5:45 Other bundle ideas
7:26 Archaeology recap
8:42 Loot and gameplay
10:27 Ulraf's livestream
11:56 Archy ideas and thoughts
13:10 Conclusion