As we continue our journey to becoming a Great Game Master, this week we are talking about the 10 ground rules that I feel every dungeon master, game master and roleplayer should know, in order to set your entire RPG campaign up for success. So sit back, relax and take these in as they will be sure to make your next DnD, Pathfinder of Cthulhu game that much better.
Timestamps:
00:00 Introduction
02:15 Rules
05:38 The GM isn't responsible for the story
07:17 Numbers are suggestions
09:07 Surrender or run away
10:56 Everyone should have a goal
To preorder your copy of The Practical Guide to Becoming a Great GM click here: https://bit.ly/3EDNbmK
Thank you to our Patrons! Become a patron & receive all the cool stuff:
/ greatgamemaster
BOOKS https://www.greatgamemaster.com/dm/shop/'>https://www.greatgamemaster.com/dm/shop/
SOCIAL:
Website https://www.greatgamemaster.com
Facebook / greatgamemaster
Twitter / howtogm
Discord / discord
Instagram / howtogm
ESSENTIAL RPG STUFF:
Shop RPG items https://www.amazon.com/shop/howtobeag...
⚔ SUPPORT US:
Support us by buying your RPG stuff on Amazon:
USA shop http://amzn.to/2xTszFF
UK shop http://amzn.to/2sQbP3y