Want to learn Texturing with Substance Painter and Shading and Rendering in Arnold? This video is the first part of a 2 part series going over how to texture in Substance Painter (Part 1) and then Render in Arnold 5 of Maya (Part 2).
Timestamp Index:
01:01 Model and UV overview.
04:33 Starting in Substance Painter.
05:29 Studying Reference. (PureRef)
08:00 Discussing Layer Stack in Painter.
08:36 Discussing Fill Layers.
10:17 How to make and use masks.
14:30 Breakdown of leaf layerstack.
18:56 Making the leaf vein.
24:42 Leaf color variation.
25:52 Leaf displacement/bump.
27:46 Discussing anchor points.
34:06 Making SSS Mult mask.
35:25 Checking all channels before export.
36:47 Exporting all texture channels.
38:40 Final Thoughts.
The model that I used today was from Albert Valls Education pack he provided here:
Albert Valls Education Models:
https://tinyurl.com/ycbl8x85
PureRef Mentioned @5:29
https://www.pureref.com/
I hope you find this video useful!
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Brent Le Blanc
Website: https://www.bleblanc.com/
Facebook: / textureleblanc
Twitter: / brenton_leblanc