These steps make it easier to make my Digital Painting at the end of 2022, and you'll see many of my artworks with a similar process: a large sketch or storyboard, then a thin temporary lineart, then a silhouette on multi layer, then a color flat, a shading and to finish with a paintover and posteffect. This is a tutorial doesn't dive into the details, but keeps an overview of the workflow, the goal is to give an idea of the full path and to give tips on the way. I hope showing my recipe will inspire you to start a drawing to test something you'll find interesting and find your own path.
*Timeline:*
00:19 Thumbnail (or Sketch)
00:57 Drawing
01:41 Silhouettes
02:26 Color Flat
03:31 Shading
05:46 Paintover and post effects
License: Creative Commons Attribution 4.0 International
Video and artworks by David Revoy
www.davidrevoy.com
webcomic: www.peppercarrot.com
Background music by Omfgdude "LofiHiphop"
CC0 / Public Domain 2018
https://opengameart.org/content/lofi...
Special thanks to @[email protected] on the Fediverse for saving a corrupted MP4 recording of this video.
Edited with Kdenlive 21.04 appimage on Fedora 37 KDE
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