This video is a short presentation of our 3 month collage project.
What are we using for development:
c++
OpenGL
Fmod for sounds
Assimp for loading models
Game is not graphicaly suffisticated because we had to focus on other requirements.
Features we are implemented:
simple car phyics based on newton laws
Tracks are generated with evloutionary algorithm (generator is seperated from game)
Tracks can be downloaded from web
AI implemented with neural net
Given the shortage of time to develop the game have quite a few bugs. But we are still quite proud what we done.
This is only a school project and not fully grown game
Faculty of Electrical Engineering and Computer Science Slovenia Maribor