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Making an Advanced Shmup #75 - Ground Enemies

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Lazy Devs

Let's develop an Advanced Shmup in Pico8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
https://www.dropbox.com/scl/fo/brq5ts...
https://github.com/Krystman/lazydevs...

Code the end of this episode
https://www.dropbox.com/scl/fo/4x1eyu...
https://github.com/Krystman/lazydevs...

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0:00:00 Intro
0:01:13 Ground Enemy Properties
0:10:49 Moving With the Background
0:18:40 Drawing Order
0:22:46 Ground Collisions
0:26:12 Spread/Burst Merge
0:32:44 Speed Shift
0:42:57 Kofi

#pico8 #gamedev #stg #shmup

posted by Seichespz