In this video I covered how I made a turn based video game in Unity. I cover a brief overview of how things were implemented and try to explain how certain code works. Finally, I end the video off by showing the miscellaneous things that I did to turn a 'prototype'
into a 'game'. This includes creating images, improving game feel, and camera movement.
Links
A* wiki page: https://en.wikipedia.org/wiki/A*_sear...
Skeletons: https://angusfan.itch.io/skeletons
For map creation and the path finding algorithm, I followed this tutorial from quill18creates : • Civilization/Dungeon Tile Movement & ...
GitHub Repo
https://github.com/AngusFan/TurnBase...