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Total Annihilation is one of the most beloved strategy games in history and since its release in 1997, its had a massive effect on not only successor games like Supreme Commander and Beyond All Reason, but the entire RTS genre as a whole. Today, we'll take a look back at its development history, the game itself, and what the landscape looked like after its release featuring interviews with Chris Taylor and the Beyond All Reason team.
0:00:00 Introduction
0:10:07 Part 1 Development History
0:21:56 Part 2 Mechanics and Gameplay
0:36:35 Part 3 Campaign and Vibe
0:52:45 Part 4 Kingdoms
0:58:35 Part 5 GPG and Supreme Commander
1:10:21 Part 6 TA Successors
1:22:53 Part 7 TA Legacy
1:25:50 Part 8 Total Annihilation
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'Retrospectives' playlist • Retrospectives
Gameplay recorded on PC | Audio recorded using a Rode NTUSB
#rts #realtimestrategy #totalannihilation