Among game masters, campaign planning can be an intimidating task. It doesn't help that plenty of popular resources like the D&D 5e Dungeon Master's Guide don't include a lot of useful advice about planning the big picture of your game. But the core qualities of a good campaign are actually pretty simple. So this video should be a pretty reliable guide that can help DMs and GMs in need of some direction. It's by no means the only way to plan a campaign, but it's one that I think works and is easy to follow.
Next time: a video about Masks: A New Generation.