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How To Make Game Art

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Learn how to create art for your games with my game art act, useful for game devs, artists, pixel artists and more!

Whether you are interested in making games, or a game developer making your own game, looking how game art can be broken down into 3 simple elements can help you look at games from a fresh perspective. In this video I describe what I call the game art act, how each games art direction can be broken down into 3 simple elements; atmosphere, clarity, and theme.
I break down the art of some of your favourite games, including pixel art masterpieces like blasphemous, stardew valley, graveyard keeper, and celeste, as well as fan favourite 2D game hollow knight.
Then I show you my full process for creating a game art mockup with pixel art, from reference, to value, to colour, all the way to a finished game art mockup, before setting you a challenge so you can do the same.
Whether you are a beginner gamedev, 3d artist, 2d artist, or pixel art enthusiast, I hope these game dev tips can help you in your learning and game development journey. If you have anything to share please let me know in the comments, I try to respond to everyone!

#gamedev #gamedevelopment

Wishlist the game here https://store.steampowered.com/app/20...

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How To Choose A Theme For Your Game by George Fan    • How to Choose a Theme for Your Game  

GAMES SHOWN
Blasphemous https://store.steampowered.com/app/77...
Stardew Valley https://store.steampowered.com/app/41...
Graveyard Keeper https://store.steampowered.com/app/59...
Hollow Knight https://store.steampowered.com/app/36...
The Messenger https://store.steampowered.com/app/76...
Celeste https://store.steampowered.com/app/50...
Super Hexagon https://store.steampowered.com/app/22...
P1 Select https://apps.apple.com/us/app/p1sele...
Post Void https://store.steampowered.com/app/12...

VIDEO TIMESTAMPS
00:00 The Game Art A.C.T
00:47 Atmosphere
01:42 Blasphemous Art Analysis
03:23 Stardew Valley Art Analysis
04:28 Graveyard Keeper Art Analysis
05:28 Hollow Knight Art Analysis
06:49 The Messenger Art Analysis
08:13 More About Atmosphere
09:02 Clarity
09:50 Contrast In Practise
10:40 Player Expectations
11:18 Consistency Is Key
12:05 How To Achieve Clarity
13:11 Game Examples Of Clarity
14:44 Theme
15:48 Consider This When Choosing A Theme
16:43 Bringing It All Together
17:22 Making Game Art
17:48 Referencing
18:34 Art Direction
19:10 Value First
19:26 Colour Choices
19:42 Shapes
20:00 Polishing
20:32 Challenge Time
21:15 Awesome Community Work

posted by ressopetak