Let go over the process of converting a high poly 3d weapon model into a lowpoly gameready asset.
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TIMESTAMPS
00:00 Intro
01:00 Highpoly Overview
01:55 Material IDs
03:05 Rename Objects
06:25 Remove/Apply Modifiers
06:50 Delete Float Geo
07:05 Adjustments
08:45 Dissolving Geometry
09:15 UV Unwrap is Next
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ARTSTATION https://www.artstation.com/tosmo
DISCORD / discord
INSTAGRAM / tosmo_art
SKETCHFAB https://sketchfab.com/tosmo
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GEAR n' STUFF
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