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How does a Mechanical Scale work? (Spring Scale)

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Jared Owen

Come learn how a Mechanical Scale works with 3D Animation!
We'll also dive into some physics with Hooke's Law.
⬇more links below⬇

Floor Scale on Amazon: https://amzn.to/38pnhFK
Hanging Scale on Amazon: https://amzn.to/3cchLY2

This video has been dubbed into a few different languages. You can change the audio track language in the Settings menu.

⌚Timestamps:
0:00Intro
0:45Hanging Scale
2:57Hookes Law
4:53Floor Scale

Follow me on social media:
Patreon:   / jaredowenanimations  
Twitter:   / jaredowen3d​  
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Tiktok:   / jaredowenanimations  

Sources:
   • Video   How It's Made Produce Scales
   • 8.01x  Lect 10  Hooke's Law, Spring...   Hooke's Law (Walter Lewin)
https://www.explainthatstuff.com/weig...
https://home.howstuffworks.com/inside...

Apple tutorial that I used for this video:
   • Create an Apple with Modifiers in Ble...   Create an Apple with Modifiers in Blender!
   • Procedural Apple Shader in Blender!   Procedural Apple Shader in Blender!

Music:
"Happy" by Empyreal Glow (Soundstripe.com)

Made with Blender 2.91, Cycles Render
www.blender.org

Here is some of the gear that I use for animation:
Graphics Card: GTX 1080ti https://amzn.to/2t70HN0​​
CPU: i78700k https://amzn.to/2WEk9OE​​
Motherboard: Asus Prim Z370A https://amzn.to/2t4EVth​​
Microphone: Samson Go Mic https://amzn.to/2GaSpvV​​
Mouse: Logitech G600 https://amzn.to/2UKhf9P​​
Chair: Staples Gaming Chair https://amzn.to/31hNgKS

Video Summary:
The two types of scales: a Hanging Scale and a Floor Scale. The Hanging Scale using a Rack and Pinion Gear and two springs to tell us how far much weight is on the scale. The Pinion Gear turns and affects which number the red pointer is going towards. This works because of Hooke's Law which tells us the relationship between how much the spring stretches to how much force is used. However, if the Elastic Limit then the scale may no longer work properly. The floor scale works off of similar principles but the spring is a lot smaller and the weight is distributed across several supports. If the scales get off then they may need to be calibrated to adjust where the 'zero' mark is.

#b3d #physics #howitworks

posted by liberaderir