You can use the same approach for particles, cloth, RBD, and smoke.
Have a great time with Houdini!
00:00 Intro and a few words
01:16 Prepare a scene with POPNetwork
07:28 1st method Pop curve force
09:36 2nd method POPVop and minpos
13:04 Force along the curves with tangent and XYZ Distance
18:22 3rd method Volume VOP and Noise
24:37 Outro with Vellum