Ground Control II: Operation Exodus (2004) PC Gameplay / Win 10
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Ground Control II: Operation Exodus is a 2004 realtime tactics video game developed by Massive Entertainment.It is a sequel to Ground Control, the award winning game of the same genre. Much like its predecessor, it features 3D graphics and a fully rotational camera system.
Similar to the first Ground Control, Operation Exodus focuses on combat tactics rather than base construction or managing an economy. However, unlike its purely realtime tactics predecessor, Ground Control II has a resource system called acquisition. Acquisition points are earned through the capturing of victory locations and destruction of enemy forces and allow the player to field units on the battlefield and use the support weapons that are unique to each faction. The game is also significantly faster paced than its predecessor and moves along at a pace similar to realtime strategy games such as Command & Conquer.
The game features a threesided conflict. However, only two of the factions, the Northern Star Alliance and the Viron Nomads, are actually playable. The Terran Empire is a nonplayable faction featured only in the singleplayer campaign. The two playable sides feature a total of 33 units available. All of these units are deployed onto the battlefield through dropships, much like the deployment procedures of its predecessor. These units include infantry, tanks, infantry fighting vehicles, aircraft, artillery, and static emplacements. Unlike Ground Control, however, unit customization is unavailable; each individual unit features a fixed secondary function.
░▒▓ PC Hardware ▓▒░
CPU: Intel Core i7 3770K @ 4.20 Ghz
RAM: 16 GB
GPU: Nvidia Geforce GTX 970
OS: Windows 10 64bit
░▒▓ Recording HW/SW ▓▒░
Nvidia Shadowplay