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Fully-enclosing moats for the stitcher - Marcos' Mysterious Maze devlog #76

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Puzzling Gamedev

In this video I implement a partial fix for some of the bad situations in the stitcher, although some bugs remain.

0:00 showing the problem
2:46 explanation of the approach
4:04 implementation
5:16 my eternal nemesis
5:50 new moats are too big
6:00 fixing the double coating
6:40 another connectivity bug
7:48 fixing the moatadding order
8:54 some walls are missing
10:08 an interesting level with the "dispenser" situation
12:16 found the cause, planning for a solution

Don't hesitate to comment asking questions about the project, game design or programming, or suggesting ideas.

If you like what I do, you can support me in several ways:

Donating in my kofi page: https://kofi.com/marcosd

Or visit my page on itch and try my free games, purchase my paid games and/or donate:
https://marcosd.itch.io/

I also have some of those games on Steam:
https://store.steampowered.com/search...

posted by lapanterarosaed