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Dead Space Remake on Intel I5 6600 and RTX 3060 - 10 Minutes of Gameplay on Ultra Settings and 1440p

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Krzysztof Smejlis

These lags/stuttering in game menu are normal in my case.

2560:1440 I reccomend higher to reduce bottleneck,
Ultra settings,
DLSS quality,
vSync off (but there's no issues when you set it up to on).
Nvidia drivers 528.24 (latest).

Game is playable on my PC, but it's a console port like Jedi Fallen Order or Death Stranding for example, where requirments are very high, but optimization and final quality could be better. If you want to play this game, then try EA app for one month, like me.

I set up resolution to 4K with the same ultra settings I have about 3040 fps but with drop down when there's a lot of light and shadow effects or in one cutscene, where there's an action and some explosions. Set up ambient occlusion to off to get more fps.

I tried to record in this resolution before, but I had crashes. Now everything is fine when I changed it in game, not in the main menu (before playing the story). In 4K game looks better and cpu usage is lower, max 92% on one core (100% many times on one core in 1440p).

posted by toymachine00v2