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Code a Chess Game with Stockfish API – JavaScript Tutorial

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Learn how to code a chess game that can be played against another person or a computer, using the Stockfish API. The tutorial uses JavaScript and Angular, but you can follow along if you don't know Angular.

Code: https://github.com/awsomeCStutorials/...

Stockfish API: https://stockfish.online/

✏ Course created by @RobertsTech139
You can email Roberts if you have questions: [email protected]
  / robertstech2a6977307  

⭐ Contents ⭐
⌨ (0:00:00) Introduction
⌨ (0:02:09) Objectoriented model for a chess app
⌨ (0:03:55) Create a new Angular project
⌨ (0:04:07) Abstract Piece class
⌨ (0:07:07) Bishop class
⌨ (0:08:22) Knight class
⌨ (0:09:54) Queen class
⌨ (0:11:25) Rook class
⌨ (0:13:14) King class
⌨ (0:14:37) Pawn class
⌨ (0:17:06) Chessboard class basic props
⌨ (0:20:36) Generate chessboard component
⌨ (0:20:57) working on displaying the chessboard in the browser
⌨ (0:27:58) Showing a final view of a chess board with pieces
⌨ (0:28:12) Discussing how we can implement methods
⌨ (0:32:13) Implementing method to check if the player is in check
⌨ (0:37:08) Implement a method to see if the position is safe after the move
⌨ (0:39:17) Implement a method to find all possible safe squares
⌨ (0:46:39) Method that marks selected piece and piece's safe squares
⌨ (0:52:16) Method that prevents selecting pieces of a player who is not playing
⌨ (0:53:22) Implement a method that is responsible for moving pieces
⌨ (0:56:22) Implement placingPiece method
⌨ (1:00:03) Declare properties and methods that signalize if the king is in check
⌨ (1:07:46) Implementing Castling move
⌨ (1:14:48) implementing EnPassant move
⌨ (1:21:03) implementing Pawn promotion
⌨ (1:34:14) Implement a method that checks if a checkmate or stalemate is happening
⌨ (1:36:32) Implement a method that checks if the game is overdue 50move rule
⌨ (1:37:58) Insufficient material poistions
⌨ (1:41:48) Show game over the message in the application
⌨ (1:43:31) Demonstrating that checkmate, stalemate, and insufficient material position detection are working
⌨ (1:44:25) FEN Converter class
⌨ (1:56:41) Implement a method that detects if the same position occurred 3 times (Threefold repetition rule)
⌨ (2:01:19) Method that flips the board
⌨ (2:03:00) Generate computer mode component, stockfish service
⌨ (2:04:08) Quick explanation of stockfish rest API that we are going to use to get moves from the computer
⌨ (2:05:42) Implement a method that retrieves the best move from the Stockfish engine
⌨ (2:13:27) Install angular material
⌨ (2:14:05) Working on nav menu component
⌨ (2:18:40) Working on computer mode component
⌨ (2:22:43) Working on a dialog component
⌨ (2:37:10) Changes to make our application compatible with the new version of Stockfish API
⌨ (2:38:01) showing play against computer dialog cmp
⌨ (2:37:12) Working on a component that shows us the list of previous moves in the game
⌨ (2:58:25) Implement a method that stores move in short algebraic notation
⌨ (3:07:07) Implement a method to emit sound after each move type
⌨ (3:12:22) Implement a method to navigate between moves in the move list component using the left and right arrow

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