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Cinema 4D Tutorial - Advanced Octane Shaders [2/2]

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In Part 2 of this Cinema 4D Octane Render tutorial series (Watch Part 1    • Cinema 4D Tutorial  Advanced Octane ...  ), David Ariew (http://www.arievvisuals.com) will show how to create a dust shader that sits overtop a dark glass material, and cover using multiple dirt nodes and mix textures, as well as a falloff node as a slope to art direct areas that the dust would naturally gather. After that, he’ll show how to generate a grungy gold shader with complex details.

Watch Part 1 'Anisotropic Shaders, Lens Flares & Wet Pavement'    • Cinema 4D Tutorial  Advanced Octane ...  

Watch our Octane Render Tutorial Playlist:    • Cinema 4D Tutorial  Otoy Octane Rend...  

Using Octane Displacement for Amazing Abstract Renders in Cinema 4D: https://www.youtube.com/edit?o=U&vide...

Plastic Vinyl Toy Textures in Octane Render:    • Cinema 4D Tutorial  Creating Plastic...  

Helpful Links David mentioned:
Raphael Rau Shader Ball: http://www.silverwingvfx.de/free_stu...
Nick Scarcella's HDRIS: https://gum.co/QRERD

David's List of Essential Octane Resources: http://arievvisuals.com/resources

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If you have any questions about Advance Octane Shaders in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with us!

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posted by svalestup4y