We see objects all the time and our brains decode the 3D shapes, but how do computers model these shapes and why break it all down to triangles?
Graphics series with John Chapman:
1/ Universe of Triangles : • A Universe of Triangles Computerphile
2/ Power of the Matrix : • The True Power of the Matrix (Transfo...
3/ Triangles to Pixels : • Triangles to Pixels Computerphile
4/ Visibility Problem : • The Visibility Problem Computerphile
5/ Light and Shade in Computer Graphics: Coming Soon
John Chapman is a graphics programmer who blogs here: http://www.johnchapman.net
/ computerphile
/ computer_phile
This video was filmed and edited by Sean Riley.
Computerphile is a sister project to Brady Haran's Numberphile. See the full list of Brady's video projects at: http://bit.ly/bradychannels